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Daichi Yamato
Swamp Bucket Swamp Bucket Empire
476
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Posted - 2012.12.31 21:23:00 -
[1] - Quote
+1 for remove local |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
477
|
Posted - 2012.12.31 23:56:00 -
[2] - Quote
Ruse Lander wrote:
- Local Chat is a flawed intel asset. It only states the names of the people currently in the system.
- AFK Cloaking is a psychological tool used to force people to dock or log off.
1) Solutions have included removing them from the Local Chat list, which actually makes cloak ganking become a much more viable tactic. 2) Cloaking requiring a pilot to interact with the game to maintain their cloak, which leads to some sort of macro system being used violating the EULA. 3) Making cloaked ships able to be scanned down, which defeats the purpose of the cloaking module, or does it?
Making cloaked ships able to be scanned down (with considerable consideration to the difficulty that should be imposed upon this new ability) seems like the best solution in my estimation.
1. why shouldnt cloaked ganking be a viable tactic? |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
480
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Posted - 2013.01.01 22:20:00 -
[3] - Quote
Kestrix wrote:Tippia wrote:Kestrix wrote:The reason it exists is because it's a tactic with 0 risk to the cloaked person and a very real-ázero risk to the industrial inhabitants of that system. Fixed. No, an AFK cloaker can't do anything to you and no, there is plenty of warning when a hostile fleet enters the system. The reason AFK cloaking exists is because of local. Want to fix AFK cloaking? Fix local. Oh right. Silly me, 0 risk to having a hostile in a system with a Covert cynosural field generator... Great lets grab the Rorquals , Orca's and Hulks and lets get some mining done! We'll all warp to that large hidden asteroid belt and sit in a large clump and get rich mining ABC's
u've never been hot dropped because of an afk player...surely he must be at his keyboard in order to light the cyno. what u want to nerf is cloaks and cynos in general.
come back to hi-sec, there are no cyno's and afk cloaking is much less of an issue. Plus its where u really belong if u think about it null-bear |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
481
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Posted - 2013.01.01 22:35:00 -
[4] - Quote
Jessica Danikov wrote: Very good summary. I agree entirely with 3... an alternative is a perma MWD'ing ship that cannot be caught even if scanned down. 2 is also a very weak solution. I quite vehemently disagree with 1., even if it seems to be a very popular option... firstly, I don't think CCP would ever go for that, it's too significant a change. Secondly, it's what sets WHs apart and would reduce the charm/uniqueness of w-space. Basically, you're 'solving' the problem of being camped by making it EASIER to camp, and making those who are camped ignorant, when clearly a lot of the issue here is the disparity in effectiveness- AFK cloak campers are too powerful. They do not need to be more so.
its freaking null sec. if u cannot defend urself then u dont belong. come back to hi-sec. |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
481
|
Posted - 2013.01.01 22:42:00 -
[5] - Quote
Derath Ellecon wrote:Ok, I have to admit I am very confused by the proliferation of these threads. I have spoken to friends in SOV holding alliances who laugh when I mention this "afk cloaking" problem that I read about on the forums.
When they get an afk cloaker in system they do one thing, bait their hooks. They don't have a problem with afk cloakers because they deal with the problem head on.
Why is it then that so many others can only complain and whine?
cause they think they have the right to rat in null sec without interruption. all the rewards of null without any of the risk. |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
483
|
Posted - 2013.01.02 13:28:00 -
[6] - Quote
Kestrix wrote:Daichi Yamato wrote:Kestrix wrote:Tippia wrote:Kestrix wrote:The reason it exists is because it's a tactic with 0 risk to the cloaked person and a very real-ázero risk to the industrial inhabitants of that system. Fixed. No, an AFK cloaker can't do anything to you and no, there is plenty of warning when a hostile fleet enters the system. The reason AFK cloaking exists is because of local. Want to fix AFK cloaking? Fix local. Oh right. Silly me, 0 risk to having a hostile in a system with a Covert cynosural field generator... Great lets grab the Rorquals , Orca's and Hulks and lets get some mining done! We'll all warp to that large hidden asteroid belt and sit in a large clump and get rich mining ABC's u've never been hot dropped because of an afk player...surely he must be at his keyboard in order to light the cyno. what u want to nerf is cloaks and cynos in general. come back to hi-sec, there are no cyno's and afk cloaking is much less of an issue. Plus its where u really belong if u think about it null-bear I've already explained in a past post that because it's impossible to know if a cloaked vessel is AFK or not we must assume that it is active all the time. In most of 0.0 a cloaked vessel is not an issue. As pointed out by various people in this thread there are tactics that can be employed to deal with them. HOWEVER in a system raised to industry level 5, where you have players stripping the hidden belts it would be nice if we had a more pro-active method of dealing with the cloaked vessel. We have more at stake here than simply padding our pockets with ISK (although that is a very pleasant by product of what we did) When I was in 0.0 there were cloaked vessels in the system where I worked, no they did not stop me from mining and yes we did eventually deal with the issue. I don't want to nerf cloaking I want it to remain a viable source of intel gathering/harassment. I do want a method however that lets us punish dumb/distracted cloakers who aren't paying attention, something that keeps them active or logged off. Or gives us a simple piece of intel the ship class... from that we can ascertain it's threat level. The argument that AFK cloakers never killed anyone is not a valid one as there is no way to test the state of a cloaker at any given time.
wait, so there was an afk cloaker and u dealt with the issue and it didnt even stop u mining...so what it is the problem? u want to know the threat level of dumb and distracted cloakers? how about none...they are dumb, distracted, seemingly not paying attention and, lets not forget, unable to shoot u while cloaked. once he decloaks to do his thing then d-scan or overview provides all the intel ur asking for.
how does it make sense to gather intel on a cloaked ship? its cloaked!
mining in null sec is rewarding, so it should have its risks to balance it out. if u cannot deal with the risks then u should not be there. u seem to be completely ignorant of the fact that null sec is centred around PvP and if u and ur brosefs cannot defend eachother, including industry 5 systems, then u don't belong there. at best u belong in low sec.
what ur also neglecting is that fact that u wouldnt even know the cloaker was there if it wasn't for local. i doubt u'd even be in null sec if it wasn't for local providing 100% certainty when enemies are inbound, cause then u'd actually have to work for ur money.
right now it is too easy to identify if bad guys are in system, so null-bears are always able to avoid any form of PvP despite being in a PvP centric area of the game. What afk cloaking basically does is provides enough uncertainty to those who are risk averse and those who cannot be arsed to defend themselves that it prevents them from activities.
what these null-bears should be asking themselves is: if i am really that risk averse and i cannot be bothered to defend myself, then what the hell am i doing in null sec? |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
486
|
Posted - 2013.01.03 02:20:00 -
[7] - Quote
RoAnnon wrote:Can we stop trying to implement a mechanic that aims at preventing someone from doing something you can only guess they're doing?
i hope this one is done.
see u all at the next one. same day next week? |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
486
|
Posted - 2013.01.03 11:24:00 -
[8] - Quote
Mag's wrote:Juan Thang wrote:Lol didnt realise posts like this were this common, literally posted the same thing about 2 weeks ago, even with the same idea :P Yes, this section is full of ill conceived ideas. With the posters seemingly having little understanding of their topic.
...or the search function |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
490
|
Posted - 2013.01.05 22:26:00 -
[9] - Quote
Omnathious Deninard wrote:Omnathious Deninard wrote:Daichi Yamato wrote:RoAnnon wrote:Can we stop trying to implement a mechanic that aims at preventing someone from doing something you can only guess they're doing? i hope this one is done. see u all at the next one. same day next week? Next week? You think it will be that long, im guessing Friday or Saturday. https://forums.eveonline.com/default.aspx?g=posts&m=2410259#post241025lol Friday, warfare and tactics got it this time.
Son of ****!! |
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